It’s muddled with nostalgia, but I can be convinced a game looks good enough in N64 graphics. It’s possible for magic to happen when the processing power is restrained
The low poly look is incredibly charming to me and I’m glad it’s making a small resurgence in the indie scene after years of pixel platformers and metroidvanias.
Low poly count with textures have that really pixilated quality that makes it look like MegaMan Legends or Final Fantasy VII - not… sure what even causes that actually. It’s like the polygons have pixels growing off of them?
It’s muddled with nostalgia, but I can be convinced a game looks good enough in N64 graphics. It’s possible for magic to happen when the processing power is restrained
The low poly look is incredibly charming to me and I’m glad it’s making a small resurgence in the indie scene after years of pixel platformers and metroidvanias.
We must retvrn to Playstation games
We need a Kazuya smiling gif emoji
Embrace the wobble
Yooo check out Crow Country! It’s got that crumchy PSX JRPG look down perfectly.
Vultures - Scavengers of Death is another one that I’ve been waiting on that may be of interest c:
I actually have it downloaded but haven’t got around to it. I really enjoyed the demo though!
How is it ‘crunchy’ though? What’s that mean?
Low poly count with textures have that really pixilated quality that makes it look like MegaMan Legends or Final Fantasy VII - not… sure what even causes that actually. It’s like the polygons have pixels growing off of them?