WhatDoYouMeanPodcast [comrade/them]

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Cake day: July 26th, 2020

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  • Reminds me of this tweet regarding Luffy’s outfits pre and post time skip. He’s obviously more fashionable in the latter. Then someone tweets “2 years on an island of women changed a broke bitch’s life”

    If that picture is any indication, in 2004 their asses did not know how to draw black hair. Didn’t really hit the mark for soft facial features. It’s not just that the polygon count went up, but they can express blackness and femininity in a way that isn’t simple reskin or sex-forwardness. Which is to say that I think if they knew better they could have done better in the same technical and time-bound constraints.

    Can they do sex-forwardness? I’m sure. In fact, I bet it’s there when the premise of the game is “fairytale ending not guaranteed.” But sex-forwardness is now on a separate axis than gender or race and that’s good for everyone. If you didn’t retreat into hate you could even express “I want a piece of media that is more tantalizing.” To which many people will oblige you. Whether or not there’s enough sex in the game, whether or not quirk-chungus dialogue ruins it, whether or not it’s safe corporate slop, whether or not they tokenize minorities, whether it’s a financial success or failure, and ultimately whether it’s fun or not is independent of expressing blackness and femininity in a way that is superior to how it was.

    I think it’s a strict upgrade because even if you made a game with all the sensibilities that these gamers desire, but you put expressed these things differently, you’d still get a bit more agency out of the cast if women. If she’s Tsunade-mode, a healer who’s chested up to 11 in high heels, then it’s because she chose the outfit, you know? Someone didn’t choose the outfit even if it’s just because she’s the sister or childhood friend.