It’s been a long time since we’ve been this excited by a new PC release.

  • Shalakushka@kbin.social
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    1 year ago

    It’s so refreshing to see an RPG that isn’t afraid to be an RPG. It’s not trying to twist and contort D&D into Call of Duty, it knows what it is and is proud of that. Games don’t have to be dead simple and text free to be successful. Games don’t have to have big in game stores or battle passes to be successful. They just have to be complete, an earnest attempt at a creative vision. I would take a game that tries something ambitious and very occasionally stumbles like this one over the most competent trend chaser any day.

        • Aw… I was thinking a little more literally. A real-time, first person D&D game set in Forgotten Realms? Yes please. I know the rules couldn’t work and thus would need to be tweaked, but am I the only one who thinks that does sound fun?

          • Dalek Thal@aussie.zone
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            1 year ago

            I suppose Dungeons and Dragons Online kinda resembles that concept, if you squint. Honestly though that would be amazing, I reckon I’d appreciate Faerun done in the style of a far bigger Elder Scrolls game, simply because of how much I love that world. That said, there’s no way that’d be feasible with current tech whilst still maintaining the scope and depth of BG3, which is phenomenal.

  • Gaybees@artemis.camp
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    1 year ago

    I will be playing this game for years and years to come. So funny to see all of the other developers and publishers crying that this will set a higher standard for games, they’re just constant reminders that I shouldn’t buy their micro transaction filled garbage.

  • terminhell@lemmy.dbzer0.com
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    1 year ago

    For me, it’s the lack of micro transactions, no online only nonsense, challenging but fair combat even on lowest difficulty. Are there things that can improve? Absolutely. As someone that played a ton of Pillars of Eternity, this has been a good experience overall.

    I’d like to see a barber shop in the camp, by you-know-who. If they can let you change classes/respec, why can’t we change appearance as well? I’d even go as far as race changing too. The qol not having to reroll would be very handy.

    I also wish there was a pop-up for casting concentration spells while already concentrating on one. I’ve gotten better about it, but I still overlook that detail in the heat of battle.

    • JackbyDev@programming.dev
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      1 year ago

      It’s a great game but there is still a lot of tiny things to fix. It’s got very strong bones though. The sort of things I have problems with are easily fixed.

    • hotdaniel@lemmy.zip
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      1 year ago

      Also, just make rerolling free. Seriously, I’m just starting dnd, I want to be some kinda spellcasring warrior, and the options are: paladin, warlock, paladin/warlock, paladin/sorcerer, eldritch knight.

      Just being able to try out all the different options would help a lot. Not to mention, I’m oathbreaker paladin and you have to pay to fix your oath (1000g), pay to respec, and then break your oath again. It’s too much! I accidentally put 2 points in my DEX during character creation but the cost to fix it is just too high right now.

  • Hairyblue@kbin.social
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    1 year ago

    The cut-scenes are what pushes this game over the top. Very well acted and generated. I believe they used real people to help make them. And I really love when I see the game start to play a cut-scene because I know I’m about to have fun interacting with the characters.

  • ijeff@lemdro.id
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    1 year ago

    It’s well deserved. I’m not a huge fan of turn-based combat but BG3 is phenomenally executed as an overall package. I’d play a non-combat dialogue and exploration version if I could!

      • goforliftoff@lemm.ee
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        1 year ago

        I’m really trying to do more of this. When I first started BG3 I just attacked first out of habit, but I’ve now switched to an approach where - when I see something that may involve a fight - I move my party quietly into advantageous spots, then stroll in casually with my bard to strike up a conversation. Worst case scenario, I’m covered by the party, best case they emerge after the conversation wraps up.

      • ijeff@lemdro.id
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        1 year ago

        Genuine question as someone new to the DnD rulesets… can you complete a battle sequence without combat?

        • Coelacanth@feddit.nu
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          1 year ago

          At the living room table with your friends and a good human DM who is open minded? Absolutely.

          In BG3? I have actually come across a fair few boss encounters you can talk your way out of, but certain fights are unavoidable.

        • iAmTheTot@kbin.social
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          1 year ago

          Do you mean in the tabletop DnD game? That’s going to be a big “depends.” Varies depending on what the GM (Gamemaster) is like and the party’s capabilities.

        • JackbyDev@programming.dev
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          1 year ago

          I have not seen a fight you can stop in the fight without using fighting. You can flee but the enemies are still there when you return.

  • iAmTheTot@kbin.social
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    1 year ago

    I’m currently sitting about 7/10, personally.

    While not the sole reason for the lower-than-most’s score, one critique at the forefront of my mind right now is that the animations are atrociously janky. I am constantly pulled out of my immersion during dialogues by character animations that are robotic, glitchy, or just downright counter to what I’d expect my character to do.

    • forgotaboutlaye@feddit.de
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      1 year ago

      Agree about the player custom character during dialogue. The facial animations are terrible considering the face options are predefined. Other characters though look great IMO. Not TLOU2 level face capture but fantastic for an isometric RPG

      • stopthatgirl7@kbin.socialOP
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        1 year ago

        My character is a ranger who basically lives in the woods far away from people and is horribly socially awkward, so the slightly wonky facial animations have actually been perfect for her.

    • Aurenkin@sh.itjust.works
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      1 year ago

      Larian: Seven? Silly Lemmite, you just don’t understand what I’m doing, do you? The downvotes will only be passing, you should survive the process.

    • Ketram@lemmy.blahaj.zone
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      1 year ago

      I think, even if you deeply love that specific jank, this game is only an 8/10 currently. As more people get farther in the game, they realize that what was amazing at first kind of falls apart in the later acts, with a truly atrocious ending and tons of cut content. Maybe with definitive edition it will hit a 9/10 but the increasing illusion of choice as the game wears kind of prevents it from being a 10/10. Still a great game but it definitely suffers and is a shell of what it could have been late game.