Over the last year I’ve immensely enjoyed Dread delusion and lunacid. Both of these are deliberately emulating a style of game from my childhood, however they include the playability of modern games: UI smoothness, rebinds, graphics options, modern tutorial design and so on.
I have found these very engrossing games but they are also relaxing mentally. They’re not very difficult (although lunacid is punishing of failure it’s easy to execute) and the gameplay is simple and obvious. The delight comes in the aesthetic polish drawing me in to mysterious alien worlds.
When I think of simple and very playable games, the sort you don’t have to consult a wiki on or invest ages learning, mostly what comes to mind are the modern trend of roguelite arcadey games which tend to be very difficult and very exciting.
If you’re after something different I’d wholeheartedly recommend these two and I’d also like to beg for anyone’s recommendations for simple/playable exploration centric games while I’m at it.


It’s so good. Not flawless or anything near it but the world is intriguing, the quests are well written, and a few of the moral conundrums really made me think.
My only substantial criticism is that certain elements of the game can easily be postponed to the point that the end game becomes tedious rather than a satisfying conclusion.
If you enjoy China Melville’s writing you’ll fucking love the setting though. Peak weird fiction
I ain’t gonna read the last two sentences of your comment because I like to go into stuff based as much on vibes as possible, but thank you for bringing this game to my attention. Lunacid looks awesome too, and I’ve been craving games like these. Gonna check’em both out!
I hope you have fun. As a computer toucher bringing attention to the works of others brings me significant joy.