“Optimizing” in Forza means building shader cache. Not related to ray tracing.
“Optimizing” in Forza means building shader cache. Not related to ray tracing.
Damn that’d go hard for Itch.io
Three cheers for sweet revenge and Welcome to the black parade are S tier, change my mind
Yes
If they can deliver on the shimmering and ghosting improvements, that’ll be huge and make FSR finally usable. Ratchet & Clank is a great poster title for these improvements
Already poured 9 hours into the game, great stuff
You can remove that, no problem. Just need to drive into something really fast.
MattKC is cool though. Better than channels like ETA Prime, who sensationalize emulation news. Devos50 also gave a talk about it at 37C3: https://media.ccc.de/v/37c3-11871-breathing_life_into_legacy_an_open-source_emulator_of_legacy_apple_devices
Yeah, apparently I don’t own The Crew 1 anymore.
Yeah it’s very likely to be chips that didn’t make it in production. They waited until they had enough and then set a bar for stable clockspeed
Drivers, probably. Valve did the heavy lifting with the Steam Controller and Steam Input. Other manufacturers don’t have a controller abstraction layer they can integrate that into
Now if they could do something about games falsely tagged as immersive sim… no, F1 23 is not an immersive sim. It is a sim that is immersive, yes.
Ah damn. TC1 was a nice game to revisit every once in a while for the nice open world.
Oh, they also do that. Just not based on architecture. https://www.theverge.com/2023/11/21/23970721/google-youtube-ad-blocker-five-second-delay-firefox-chrome
They could easily pay those workers by terminating the contract with Rogan
Yet it is not socially accepted to ask where to buy them.
Just give me a N64 emu and an Arduino IDE
How many simp bucks for a pack?