HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.
Whenever I hear “this thing is powerful” my brain replaces it with “this thing has a really steep learning curve”. The reason flash was so popular is that it was easy to learn the basics.
Fill the gap in what sense? Development?
Yeah a GUI based development platform to create code driven animations and interactive web based games
HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.
Whenever I hear “this thing is powerful” my brain replaces it with “this thing has a really steep learning curve”. The reason flash was so popular is that it was easy to learn the basics.
Got it. I guess Unity could be considered a successor, and I’m sure there are similar tools out there.
But yeah, Flash was more ubiquitous and sort of fun to use.