Dirt_Owl [comrade/them, they/them]@hexbear.net to chapotraphouse@hexbear.netEnglish · 6 months agoI have to know the context for this tagline, it's too funnyhexbear.netimagemessage-square17fedilinkarrow-up170arrow-down10
arrow-up170arrow-down1imageI have to know the context for this tagline, it's too funnyhexbear.netDirt_Owl [comrade/them, they/them]@hexbear.net to chapotraphouse@hexbear.netEnglish · 6 months agomessage-square17fedilink
minus-squareKrem [he/him, they/them]@hexbear.netlinkfedilinkEnglisharrow-up3·6 months agooh yeah i’m wasting a lot of time adjusting objects along xyz axes in planet zoo right now. but the late 90s/early 2000s were a magic age of very average games with blurry isometric pre-rendered graphics named “___ tycoon”
oh yeah i’m wasting a lot of time adjusting objects along xyz axes in planet zoo right now. but the late 90s/early 2000s were a magic age of very average games with blurry isometric pre-rendered graphics named “___ tycoon”