NOW I AM SHINOBI

  • Aquilae [he/him, they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    12
    ·
    7 months ago

    First playthrough: Died 5-20 times to every boss… except Demon of Hatred; that shit took me 52 tries (yes I counted)

    Second playthrough: First-tried every single boss in the game… except the Demon of Hatred which took me 4

    Sekiro is perfect; it truly does make you feel like a shinobi mastering combat. I’ve been chasing that high ever since that second playthrough.

  • CyborgMarx [any, any]@hexbear.netOP
    link
    fedilink
    English
    arrow-up
    11
    ·
    7 months ago

    Plz ignore the rumor that I almost threw the controller after dying FOR THE TWENTIETH TIME to Juzou the Drunkard, it’s nothing but malicious slander to claim I was “malding”

  • theposterformerlyknownasgood@hexbear.net
    link
    fedilink
    English
    arrow-up
    10
    ·
    edit-2
    7 months ago

    I’m just gonna go ahead and say that a mechanic based upon flashing a japanese symbol on the screen for a nanosecond and you then have to react based on the specific sign is a stupid fucking mechanic.

    • axont [she/her, comrade/them]@hexbear.net
      link
      fedilink
      English
      arrow-up
      14
      ·
      edit-2
      7 months ago

      It only shows one: 危

      Which means danger. It just means you can’t block/party whatever attack is about to happen. You have to figure out what to do based on what the enemy’s attack is. Low sweep means you jump, forward thrust means you do the kick Parry thing. Anything else and you dodge out of the way.

    • Aquilae [he/him, they/them]@hexbear.net
      link
      fedilink
      English
      arrow-up
      7
      ·
      7 months ago

      Nah, it’s a good way to test if you’re actually paying attention to the enemy or if you’ve zoned out

      And like axont said, there’s only one symbol so it doesn’t matter if you can read it.

  • Hestia [comrade/them, she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    8
    ·
    edit-2
    7 months ago

    I think sekiro has the best combat of the souls genre, and elden ring has the best world development. I loved how you’d be exploring the map you think is mostly completed, but then you discover a new area and it changes the size of the overworld map drastically.

    • ryepunk [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      3
      ·
      7 months ago

      The fact the map continually zooms out as you explore is genius, I kept being disappointed thinking I had explored everything only to be repeatedly excited when more and more stuff appeared.

  • I beat Bloodborne just a couple months ago, and now Sekiro is the only FromSoft soulslike I haven’t beaten. It’s just so hard cri

    All the other games had different playstyles you could try if what you were doing wasn’t working, Sekiro it’s “learn to parry or die”

    • CyborgMarx [any, any]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      6
      ·
      7 months ago

      The immortal training guy was key for me getting it to “click” I kept practicing until I could do every exercise three times in a row without messing up or getting hit, after that I’ve never died to a boss more than six times

      • DefinitelyNotAPhone [he/him]@hexbear.net
        link
        fedilink
        English
        arrow-up
        4
        ·
        7 months ago

        The immortal training guy is great for learning against swordsmen, but unfortunately it does nothing for figuring out spearmen, axedudes, or any other weapon wielder.

  • MineDayOff [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    4
    ·
    7 months ago

    I keep getting pretty far in bloodborne, then I have to stop playing for long periods of time due to life happening. Then I’m afraid to get back into it because it’s escalated to such Olympian Heights in the game that I know I’m just going to get owned. These games are legendary though

  • TheModerateTankie [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    4
    ·
    7 months ago

    Any good strategy for the guardian ape? That bossed wrecked me so hard, and then I saw there was another boss fight with two of them, that I gave up.

    monke-return angery

    • CyborgMarx [any, any]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      8
      ·
      edit-2
      7 months ago

      Keep a medium distance from him (far enough from his reach but not far enough that you can’t reach him in under two seconds), wait until he does one of his jump attacks and rush him as soon as he lands, use firecrackers to stun him and then hit as many times as you can get away with, then regain your distance and wait for him to jump and land again

      Jump to avoid his grab attacks, it’s telegraphed by the red kanji sign popping up

      In his second phase he has three unblockables; The scream (run away as soon as you see him setting it up), his jump attack (pretty much the same thing from his first phase, except don’t rush him, the name of phase two is parry, parry, parry, his sword is your friend) And finally the swipe attack, just jump as soon as you see the red sign

      In phase two you want to parry him until one move where he stands tall and rises his sword way up in the air and smashes it down, don’t get intimidated it’s very easy to parry (click the parry button as soon as you see the sword start to descend) and when you do, it stuns him and takes a chunk of his posture, as soon as he’s stunned in front of you try to use the loaded spear and hit him in his severed neck, it does incredible posture damage…after that continue dodging his unblockables until he gets in a parrying mood again and brings out that crucial sword rise attack

      I literally just beat the two ape guardians an hour ago for the first time, just use the second phase tips from the first ape guardian, they’re identical, but when he brings in his friend concentrate on the brown ape, to do so you have to hit the headless ape once to trigger his scream, run in there and tap the headless ape and then make some distance from the scream, while the headless ape is busy screaming the brown ape will chase you, before he reaches you spam the firecrackers, it stuns him hard, then mash the attack button and get as many hits in as possible before the headless ape recovers from his scream and reaches you, rinse and repeat around three times to kill the second ape and finish off the headless ape the same way you did the first time

  • MonkeyBanana [fae/faer, they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    3
    ·
    7 months ago

    I’m replaying it now and it’s pissing me off how badly I’ve gotten the timing down after not having played it for months. I still beat the bosses first try with minimal to zero flaks used but whenever I get a deflection wrong that I know I should have gotten right it just bothers me. I’m good at bosses but mini bosses and standard enemies really test my abilities and I think that’s a good thing because it makes the play through more challenging but also more frustrating. I also blame the fact I’m playing on a console with a tv so there’s slight input lag compared to PC