Agent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 4 months agoTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comexternal-linkmessage-square51linkfedilinkarrow-up185arrow-down10
arrow-up185arrow-down1external-linkTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comAgent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 4 months agomessage-square51linkfedilink
minus-squarereal_squids@sopuli.xyzlinkfedilinkEnglisharrow-up6·4 months agoThe dialogue UI and the fact they introduced random checks for some of the options (that you could just cheese by reloading) are such obvious issues too.
The dialogue UI and the fact they introduced random checks for some of the options (that you could just cheese by reloading) are such obvious issues too.