It took everything in my power to not downvote this, but given the thread I gave an upvote instead.
Moved to a new instance: https://lemm.ee/u/rowdyrockets
I recommend others do the same.
It took everything in my power to not downvote this, but given the thread I gave an upvote instead.
I still check HLTB before starting any play through. My only gripe with it is the average time to beat always seems too low. Like these folks are speed running through it. Or maybe I’m just a slow gamer lol Either way I just add 20% to whatever the listed time is and that typically is accurate enough for me.
Oh whoopsie, I didn’t see your opinion police badge.
I am, thanks! I’m willing to bet this is happening in Asia too. Probably not Antarctica though.
Ah yes Europe, my favorite singularly governed country.
Ah it’s clear you can’t be communicated with. See you in another life!
A bit hypocritical given you’ve been the one using “coincidence” as a source. What I’m trying to tell you is there is not any documented proof for what you are saying - fuck, maybe you’re right. But you can’t go around spouting “facts” because you find the timing too coincidental. There has been no mention of Epic Games in any court documentation regarding Apple’s violation of DMA.
No that’s the point, it’s not a coincidence. Epic games had nothing to do with the rulings of a foreign government. I’m glad we can agree.
Someone already sent you the link to DMA and you responded with “coincidence”. Your logic has failed you
So your source is just a gut feeling? Back it up
For what it’s worth - I think I agree with you. But your message rambles on and never makes a concise point. That’s most likely why the downvotes. You can always ask a LLM to tidy it up for you next time.
Edit: LLM = Large language model.
Yes but here’s the thing. I bought my iPhone because it’s damn simple. I don’t like spending time on my phone, simple is efficient. I’m envisioning a future where I have a folder full of wallet apps because every debit/credit card institution creates their own. All circumventing the privacy restrictions Apple forces on their AppStore. Truly the consumer has lost in this situation. If I didn’t want to use the AppStore - I would have bought a different phone.
The bastards actually built what looks to be a nice platform. I can’t wait to install a different launcher for every app on my phone!
Thank you, makes perfect sense.
Is someone well versed enough in law to explain why Activision can do this? If the mod requires the software to be purchased and only uses resources present in the owned game - wouldn’t that be fair to use, so long as it’s not sold? Or is this just a case of Activision has the big stick and a small dev team knows they have no shot in fighting Activision’s lawyers without going broke?
Swear to whoever you like - you’ll find words and phrases created for one thing often apply to other things. But if we want to be pedantic, how bout this: I don’t trust Epic Games. They do not do anything for the sake of good, this included. Your logic fails here because this doesn’t spite Apple in the slightest. They still get their money.
Sure, in a nutshell. 1. Here is money, no strings attached. 2. Userbase becomes used to free service, dev becomes used to providing free service. 3. Oh no, no more money… unless you attach these strings.
I would rather pay $10 a year for something that has no Epic Games involvement at all.
This feels like an embrace & extinguish tactic. I’m skeptical this is good for AltStore and its users long term. But then again I’ve always found the AltStore devs practices leaning toward shady. Everyone deserves to be paid for their work but he consistently locks features behind a paid Patreon beta, then doesn’t publish updates for many months. For me personally, this rubs me the wrong way and guarantees I won’t pay.
2 years seems perfectly reasonable. I thought you were gonna say every 30-60-90 days.
If you have access to a Windows machine, that is the easiest method. Setup everything as you want it, with Mod Organizer 2 (portable), on the Windows machine. Then use the Linux installer of MO2 on your Steam Deck. Overwrite the contents on your Deck with the directories from your Windows machine. You may need to mess with the path arguments in Steam to open MO2 when running Fallout.
I’ve heard you can mod directly from the Deck, but it’s more tedious. I haven’t done it this way, so I have no advice.