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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Never used Facebook much. Nor Myspace before it. Seemed like it had some obvious pitfalls that everyone else was ignoring.

    Used Twitter for a little while, but it was just making me mad. Then horrible guy bought it, so I deleted the already abandoned account.

    Instagram also seemed like a source of feeling bad, so I never used it much.

    I left reddit recently. It had some good content but the ownership sucks. With general Internet search getting bad, losing reddit sucks. Like, I searched yesterday for how to disable a setting in some app, and landed on some AI slop website that told me to write a letter to my local news station.

    So this is all that’s left for me. It’s frustrating that most people don’t give a shit and will just move on to the next private platform. I had a friend who was generally smart and successful, but she just didn’t give a shit about this kind of thing. She wanted her easy entertainment, so she was on all the major platforms. Mastodon “didn’t have good content” so she didn’t use it.


  • One of the reasons I enjoy games with metagame currencies like Fate points or Willpower. I just don’t find it fun or interesting to lose due to bad dice most of the time. Especially if the bad dice just delay things instead of resolving them, like one time a D&D fight against some ghouls took like 45 minutes because no one rolled well. No tension or stakes. Just dice for an extra ten rounds. Absolutely flubbing a roll can be interesting, but I like when there’s more choice involved.

    “I rolled a 0 to grab the thief? No, that’s stupid. I’m a Royal Bodyguard I’m used to acting fast. I spend a fate point and bump that up”

    More generally “succeed at a cost” is just missing from D&D as a concept.




  • When I encounter a GM who has like pages of lore, I’m always like “Would you rather write a book?”

    Stuff like this can be very good, but be aware there are some players who hate this. Some people just want to be told a story, and if you ask them to be too creative they’ll have a bad time. Sometimes it’s because they’re new and nervous, but sometimes that’s just how they are.

    Also some players just routinely have difficult ideas that don’t mesh with the group. Like everyone else is vibing on a serious dark modern day vampire political game, and they’re like “I want to be a ninja turtle from Mars with a reanimated dead fish for a head”. Like, what. Maybe some people enjoy “zany” off-theme stuff. Not me.

    Or the player that always wants to be themselves. Or an amnesiac.

    Gosh I’ve had so many players I didn’t enjoy.

    Anyway. Player input is also built nicely into Fate, both in campaign creation and scenes. I’m a fan. Spend a fate point and declare a story detail like “every Razer Space Technology office has a helipad with a chopper ready to go. It’s because the CEO is weirdly hands on and loves helicopters.”



  • A dark souls kind of slow paced combat game, but built for co-op. Except I don’t have any friends who are on the same skill level and schedule.

    More broadly, I really want more games that you can play co-op in where the players are vastly different skill levels, but it’s still fun. I don’t know how to solve this.

    I can imagine like a game where one person is playing dark souls and the other is playing candy crush, and they interact somehow. Like making matches in one give estus in the other, and killing bosses gives stuff.

    Basically I want to play games with my frienda that don’t play the same games, somehow.


  • I don’t think I understand what you’re talking about. Perhaps some examples would help.

    I do think some people hold themselves to too low of a standard, though. There’s a song I like that has the line "I don’t want you to romanticize falling the fuck apart ". I think some people are just like “well, I ghosted my friend and didn’t do my tasks at work and didn’t feed my cat but life is hard am I right? No other way I could be. Time to go drink alone and watch TV”









  • Guild wars 2 is the only MMO that didn’t bore or annoy me.

    • feels like a real video game. You can jump and dodge and stuff
    • much quality of life stuff is free and baked in. Deposit most stuff to the bank from anywhere, craft from the bank, etc
    • minimal gear grind. The tier you can buy for cheap is good enough. The next tier is a small improvement.
    • generally helpful folks
    • lots of different stuff to do.