

.mng to the rescue!
.mng to the rescue!
That’s not even DOS I think. As far as I know Win 95 came up with this monstrosity in an attempt to circumvent the 8.3 character limitations present in older versions of DOS.
I think that may be possible for every filesystem supporting UTF-8 encoding.
Well… and what would be the meta templating equivalent to this statement?
What!? constexpr is one of the best additions to C++ ever since. And I do like auto even though I get why some folks can’t stand it.
I’d always try wine (x86) first. I remember a friend and me wanted to play Dungeon Keeper 1 a couple of years ago and after fiddling around with Windows 7 for ages we finally tried it on Linux using wine and it worked out of the box and even simulated IPX. Now, about a decade later, I’m using wine for pretty much everything, not only games.
And if wine doesn’t work for you, try pcem. Might take some more time to set up, especially because you’re aiming for a win16 app, but it’s also closer to the original hardware (because other than wine it’s an actual physical device emulator).
Yeah, I wasn’t aware of that until I found this article claiming it to be available.
Did you know that there is a debugger in Jetbrains CLion (and I think VS as well) that allows you to step through your CMake scripts? As ridiculous as this may seem, actually it is really useful.
I think it’s not meant to be more traditional, the icon positions seem random and only the square they’re located is important.