Nyarlathotep7 [they/them,comrade/them]

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Joined 3 years ago
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Cake day: May 30th, 2021

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  • The Young Lords tried doing something called “revolutionary machismo” and that was deemed as a failure strategy-wise.

    Although gratified that the party had thought to include gender at all, the Women’s Caucus began to question this point, arguing that “revolutionary machismo” was a non-sequitor, or even an oxymoron, designed to keep gendered hierarchy intact. As Morales writes, one woman pointed out that “It’s like revolutionary racism. It just doesn’t make sense.”

    At one of their first meetings, caucus members conducted a close reading of the 13-point program. When they came to point 10, the women laughed. It was obvious to them that this document was written by men. The idea of positive machismo made no sense. The word machismo implied aggression towards women. This work resulted in a “YLP Position Paper on Women.” It was published as a special insert in the September 25, 1970 issue of the Young Lords bilingual newspaper, Palante. Following the position paper, the leadership revised the 13-point program. The point on women was moved from point 10 to point 5. Machismo was no longer revolutionary. Instead, the Young Lords declared “Down with Machismo!”





  • I’ve been replaying Mass Effect and there’s literally a side quest where a bunch of biotic “terrorists” have taken a chairman from the Alliance hostage. Specifically because he voted against reparations for L2 biotics, being an L2 biotic requires implants which cause insanity, mental disability, and crippling pain. So Shepherd is literally sent in as an agent of capital to kill them, and you don’t have anyway to express any sympathy to the biotics. The paragon path is literally just telling the biotic leader that you won’t kill him if he lets the chairman go, and whooooa as soon as you convince the leader to stand down, the chairman has a change of heart. This stood out to me cause it’s just a small side quest, but the series both sides genocide and has you actually commit genocide in 2. The Batarians, despite the series trying their best to paint an entire species as xenophobic slaver/terrorists, are victim to multiple war crimes committed by the player character. The game has created a situation where there are ‘good’ aliens (the council races) and ‘bad’ aliens (batarians/vorcha/krogan) and the lives of the ‘bad’ aliens matter significantly less than the good aliens. You get hordes of vorcha and batarians to kill, and dialogue and story reinforces the fact that it’s okay. There might as well be calipers in the game. It’s honestly kind of fucked to play through.