I don’t follow any blogs particularly consistently/regularly, but the one that I find myself coming back to at intervals is Raymond Chen’s The Old New Thing. It’s got a pretty heavy programming focus, but also occasionally covers interesting little trivia from Windows history. I’m not a professional coder, and I no longer even do any coding as a hobby, so take it from me when I say that there’s content of interest to programmers and non-programmers alike.
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Morlark@feddit.ukto Asklemmy@lemmy.ml•Do you think Lemmy has a culture separate from Reddit or is it basically the same?68·15 days agoReferences and phrases don’t make a culture. The words may change, but the culture here is absolutely the same as Reddit. Which is why it’s so damned cringe when you see someone on Lemmy offer a smug, self-satisfied criticism of some supposed inferiority in the Reddit userbase. That kind of smugness is peak Reddit-culture.
Morlark@feddit.ukto No Stupid Questions@lemmy.world•“Production” to describe multiplication?5·21 days agoNo. Everywhere uses the same terms, you just didn’t understand the question.
The result of addition is the sum. The sum is calculated by summation of inputs.
The result of multiplication is the product. The product is calculated by __________ of inputs.
OP’s question is: why can’t the blank be “production”, by analogy with “summation”?
Morlark@feddit.ukto No Stupid Questions@lemmy.world•“Production” to describe multiplication?2·21 days ago“Summation” already means something else, and funnily enough words can have different meanings in different contexts without causing any confusion.
Morlark@feddit.ukto No Stupid Questions@lemmy.world•“Production” to describe multiplication?2·21 days agoOP literally emphasised the distinction between process and result in their post, specifically so that this exact confusion would not occur, and yet still everyone is talking about the word for the result instead of the process.
I think that’s probably a fairly uncontroversial opinion. In the city-builder genre, Lethis: Path of Progress aimed to be the definitive city-building game of its time, hoping to match the peaks of Caesar and Pharaoh in the city-builder heyday. Instead, Lethis ended up being a huge flop, precisely because it slavishly copied the mechanics of Caesar without understanding that games as a whole have evolved since then.
Lethis lacked certain quality of life features that now feel obvious and baseline. What’s sad is that these features had already evolved towards the tail end of the city-builder heyday, in games such as Children of the Nile, and now feel glaringly obvious by their omission. Other city-builders that haven’t been so tied to the classics have seen more success (although there’s been no true breakout hits, sadly, no great renaissance in the genre).