







Gonna agree with you for opposite reasons. The combat in the postgame dungeon, Costlemark I think. The one where you can’t use any healing items, it was a worthy challenge.
The other postgame dungeon, the platforming one was, was way better than many final fantasy challenges like jumping rope and dodging lighting.
Special mention for the incredible soundtrack, the Matoya’s Cave remix especially.
But ya everything before the postgame, the umm main game I guess, was ridiculously short. Imagine FFIV ending when you drill into the underworld, or FFVI ending when the the world breaks, that’s what the story in FF15 feels like. As soon as you depart to the next continent you get rug pulled by a time jump that takes you to the final boss 🫠


Xbox was so great when it launched. Thanks for bringing us decent length controller cables, hard drives, and Riddick Escape from Butcher Bay 👌
Nowadays, uhh thanks for making an unnecessary media center I guess 🤷♀️


The steam discussions are as spirited and divisive as I expected lol.
Too many problems that show it’s wearing a skin suit like a serial killer pretending to be your neighbor to be invited inside the house. It’s simply not Trek.
- Resource bottlenecks - Not a thing in Trek.
- Crew Morale / Hunger - Not a thing.
- Logistics and transport - Not a thing.
- The “drop” system is borderline P2W mechanics manifest.


The mediocrity as I understand was from the rift that developed in the team about the vision of the game being a sandbox vs a campaign.
However, I witnessed a new divide among the team which was less well-known; as more core game developers (such as myself) were recruited to help finish the game, a cultural gap emerged between the newer ‘gameplay’ team and the older ‘Sim’ team. The former group (which went on to spearhead Darkspore) was primarily concerned with how Spore played as a game. Were the mechanics engaging? Did the player’s choices matter? Was the game replayable? In contrast, the ‘Sim’ team carried the traditional Maxis DNA and was more comfortable with Spore as a toy box. Could the players express themselves? Was sharing one’s creations with other players meaningful? Did the game spark the imagination?
These cultural divides ruined Spore’s chances to be a focused, cohesive experience.


I can’t wait to spend that much for the “burning pile of post-scarcity money” card from Lower Decks s5e2


I love this meme. There’s one I saw once where he’s trying to explain why he blasted those parasite badmirals. Wish I saved it at the time.


Me: wow we already have that? can’t wait to be approved!
The comm:
As for paleontology, I personally think it’s just a bunch of hogwash if we go further back than around 5,000 years
Me: 🤮


I had no idea they were related, but apparently they were (thanks 😉). But that too was soon retconned:
According to comments by Michael and Denise Okuda, when mentioning of the speed limit was abandoned a few years after “Force of Nature”, it was assumed that newer ships, such as the USS Voyager and USS Defiant, had improved environmentally friendly warp drive systems, that did not cause damage to the spatial continuum.
https://memory-alpha.fandom.com/wiki/Variable_geometry_pylon


Warp 10 and salamanders. Great examples 👌
But what about TNG 7x09, the one where we learn that warp travel damages subspace and that a warp speed limit is the solution?
Later, the Federation Council issues a new directive limiting all Federation vessels to a speed of warp five except in extreme emergencies.
Laughs in Janeway
https://en.wikipedia.org/wiki/Force_of_Nature_(Star_Trek:_The_Next_Generation)


Ya that’s kinda what I’m trying to get at. Like Latin, Arabic was useful and so it was used.
If such Latin erased them then arguably such Arabic equally erased them. Or maybe there was no erasure but instead pragmatism 🤷♀️


Are you saying these folks aren’t Arabs?
But why would they have Arab names instead of names from their own language?
So peculiar.
Edit: on further thought maybe we’re ready for a lemmy ask history community. This could have been a great discussion if it started with a question about Latin naming instead of an assumption of cultureal erasure.
Reminds me of this



Starships were meant to fly
My wife (and probably many others) disagrees, but I’m firmly of the opinion that Starships by Nicki Minaj is an uncertified trek banger 🙌


Here we go -> So it begins
Come at me bro -> Let them come. They will break upon this fortress like water upon rock.


Harbinger is the worst episode of ENT. The captain and the alien of the week are maybe 6 minutes of the episode. The rest is a bunch of bullshit with resolving the conflicts in the crew that had been brewing all season.
Only saving grace is the fight scene, but then the macho American space marine gets schooled by lieutenant mister bean? Lolwut
What the hell do they think this is, Hamlet, Gone With the Wind, Ruggles of Red Gap? It’s a goddamned space western, aliens in rubber masks, you know the drill!


My favorite is the repair tool from S1 PIC, the one powered by imagination. Lets just create and forget a magic wand that commoditizes the entire engineering department 🙃


Enterprise was not bad at all.
Phlox, rub some decontamination gel on this revisionist history! The worst part was absolutely all the oily creeper shots.


When quark spells out the logic of peace to his vulcan maquis cell mate.
https://www.youtube.com/watch?v=hdQcGzbpN7s
Absolutely peak quark 👂👌


Not sure if you’re actually wanting animated or not, but Scavenger’s Reign is a good animated sci-fi miniseries of a spaceship crew stranded on a strange planet.
For live action check out the two Callister episodes of Black Mirror.