illusionist@lemmy.zip to Programmer Humor@lemmy.ml · 2 months agoChild labour with 10 years of experience, 'AI-native' accepting 250k lines of Cursor codelemmy.mlimagemessage-square199linkfedilinkarrow-up1777arrow-down114 cross-posted to: programmer_humor@programming.dev
arrow-up1763arrow-down1imageChild labour with 10 years of experience, 'AI-native' accepting 250k lines of Cursor codelemmy.mlillusionist@lemmy.zip to Programmer Humor@lemmy.ml · 2 months agomessage-square199linkfedilink cross-posted to: programmer_humor@programming.dev
minus-squareyermaw@sh.itjust.workslinkfedilinkarrow-up44·2 months agoI used to think this is pretty much how games were really made when I was a tiny child. I couldn’t get over how many images needed to be created to get every possibility from every angle.
minus-squarethermal_shock@lemmy.worldlinkfedilinkEnglisharrow-up9·2 months agoI watched this awhile ago and it was very interesting how they made super small games for NES. https://youtu.be/ZWQ0591PAxM
The code:
I used to think this is pretty much how games were really made when I was a tiny child. I couldn’t get over how many images needed to be created to get every possibility from every angle.
I watched this awhile ago and it was very interesting how they made super small games for NES.
https://youtu.be/ZWQ0591PAxM
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