Sl00k@programming.dev to Comic Strips@lemmy.worldEnglish · 2 months agoSmudgeprogramming.devimagemessage-square58fedilinkarrow-up1649arrow-down19file-text
arrow-up1640arrow-down1imageSmudgeprogramming.devSl00k@programming.dev to Comic Strips@lemmy.worldEnglish · 2 months agomessage-square58fedilinkfile-text
minus-squareunalivejoy@lemm.eelinkfedilinkEnglisharrow-up104arrow-down1·2 months agoShould’ve swapped panels 2 and 3.
minus-squareCarrotsHaveEars@lemmy.mllinkfedilinkarrow-up29·2 months agoAnd considering they are already picked up, we should rotate panel 3 by 180 degrees.
minus-squareChriszz@lemmy.worldlinkfedilinkarrow-up30arrow-down1·edit-22 months agoAnd since he’s on the right panel 3 should be mirrored horizontally
minus-squareCarrotsHaveEars@lemmy.mllinkfedilinkarrow-up9arrow-down3·2 months agoI think it looks correct now.
minus-squareMartineski@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up40arrow-down3·2 months agoI couldn’t make it look good so I decided to nuke this panel instead:
minus-squareXenny@lemmy.worldlinkfedilinkarrow-up7arrow-down4·edit-22 months agoI actually like the first way. It sort of sells the reality setting in. Also the glasses are clearly still on the table in the close up frame
Should’ve swapped panels 2 and 3.
And considering they are already picked up, we should rotate panel 3 by 180 degrees.
And since he’s on the right panel 3 should be mirrored horizontally
I think it looks correct now.
I couldn’t make it look good so I decided to nuke this panel instead:
Completely unwatchable
I actually like the first way. It sort of sells the reality setting in. Also the glasses are clearly still on the table in the close up frame