I remember playing about half of DA: Origins before it began taking over my life so I had to stop. DA2 apparently sucked. This one got a lot of critical praise when it came out and people seemed to like it at the time but I haven’t heard a peep about it since then. Worth playing? Did it stand the test of time or get washed out?

  • LaGG_3 [he/him, comrade/them]@hexbear.net
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    7 months ago

    I’ve heard good things, too, but never played it. I think it’s kinda single-player MMORPGish.

    The annoying part of my brain wants to replay DAO and DA2 to make a save for DAI, but that doesn’t sound like a good use of my time lol

    • ComradeEchidna [fae/faer]@hexbear.net
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      7 months ago

      They had a separate app/website thing where you could fill out what you did in previous games without replaying them and it generates a save (because it jumped console generations).

      It’s really tedious though in its MMO like gameplay. There’s mods to cut all that and just do the story bits.

        • ComradeEchidna [fae/faer]@hexbear.net
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          7 months ago

          I really liked Origins and Awakening. I remember having to keep upping the difficulty until I got to nightmare because my character/party build was too OP.

          I had an Arcane Warrior as my main character (the combat mage class where you could use magic instead of strength and therefore use swords and heavy armor etc) who was tank, dps and area control with spells. My main and my healer both caste haste so the party moved and attacked 4x faster (2x2xnormal speed). My healer also cast miasma so every hit of ours landed and every one of the enemies missed.

          Had multiple freeze spells combined with rock throw, Leanna and Alistair auto-crit special attacks so I just shattered a bunch of enemies right at the start of combat.

          In Awakening I had Anders set up as Blood Mage/Spirit Healer using that loop (use HP to restore mana, mana to restore HP, repeat) to basically spam unlimited healing and offensive damage.