• andrew0@lemmy.dbzer0.com
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    11 months ago

    Cheats nowadays don’t even need to run on your machine. You can get a second computer that is connected to your computer via a capture card, analyze your video feed with an AI and send mouse commands wirelessly from it (mimicking the signal for your USB receiver).

    These anti-cheats are nothing more than privacy invasion, and any game maker that believes they have the upper hand on people that want to cheat are very wrong.

    Opening up anti-cheat support for Linux would at least make them more creative at finding these people from their behaviour, and not from analysing everything that’s running in the background.

      • ampersandrew@kbin.social
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        11 months ago

        None of these solutions are lazy, and I promise you they have large server side components too. From what I can tell, shooters are just especially cursed when it comes to cheating, and there’s no real way to stop it.