The AI industry frenzy undoubtedly contributed to the original Myrient archive’s soaring costs, ahead of its closure announcement. Perhaps ironically, if Myrient hadn’t been saved, retro fans may have looked to AI to generate copies of their favorite apps and games of yesteryear?
Holy fucknuggets Tom’s Hardware has gone way downhill.
While I do plan on someday using AI to recreate games, I would still want the original games for it to reference. I am thinking of having stuff like ‘Stars!’ rebuilt from Windows 3.1 coding into GodotScript or C#. Once that is done, extensions can be considered, such as referring to ad copy for the never released Stars! Supernova.
Plus, some people just want to be purebred retros. While I personally don’t get it, there is no reason why retro players shouldn’t get to play the original versions.
Holy fucknuggets Tom’s Hardware has gone way downhill.
Yeah why play Spyro for the PS1 when AI can make it :) surely that will work with no issues or nostalgia ruined /s
While I do plan on someday using AI to recreate games, I would still want the original games for it to reference. I am thinking of having stuff like ‘Stars!’ rebuilt from Windows 3.1 coding into GodotScript or C#. Once that is done, extensions can be considered, such as referring to ad copy for the never released Stars! Supernova.
Plus, some people just want to be purebred retros. While I personally don’t get it, there is no reason why retro players shouldn’t get to play the original versions.
Why save the actual game, when we can just generate it from an ai not trained on it?
Why train from it, when you could just save the one 650mb game