At some point in this millenium, it became ubiquitous in games to ask for a button press before switching to the main menu and it has become a pet peeve off mine.

Why is that there? It’s your main menu so ugly that you have to shield players from it? Why can I not double click the game Icon, go to the kitchen to get coffee and return to the PC/console to find myself in the main menu ready to continue my game? Seriously, cui bono? Sometimes, they even show a different screen before that press, which some artist got paid for creating, so the developer is also losing (a tiny amount of) money here.

I honestly just don’t get the point of these screens.

Bonus negative points for games that only check DLC after that button press instead of any other point of the losing process. Calling a server could easily be threaded while the game assets are loaded since it takes very little hardware load to do so. But no, I get to wait an additional 10 seconds because the game devs want me to for no apparent reason.

On a related note: just allow players to auto skip intros, please. Just put an checkbox in the settings, so that everyone can see it once.

  • Durotar@lemmy.ml
    link
    fedilink
    arrow-up
    0
    ·
    1 year ago

    People online also say it’s used to detect which controller is in use.

    I don’t get it. Any modern game can detect when you connect or disconnect a controller on the fly, in the actual game.

    • Oka@lemmy.ml
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      Yet they are not built in features to game engines such as Unity and Unreal

        • Thassodar@lemm.ee
          link
          fedilink
          arrow-up
          0
          ·
          1 year ago

          Keyword: new. From now on people can do it, but prior to now it wasn’t possible from what they’re saying.

          • Dangdoggo@kbin.social
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            The New Input Package is actually just what Unity users call it because it isn’t the original and requires a package manager install from the stock LTR releases but it’s been out for a few years now. Still, you’re right, although I see no reason not to adopt it, most games that are using it will probably be releasing this year.