“Hours to dollars” is not the end all be all of a good game. I have like 25 hours on the Outer Wilds and is one of my favorite games of all time. I also have hundreds of hours in Skyrim, and it’s also one of my favorite games of all time
Yeah and I have thousands of hours in League of Legends, but have probably enjoyed only about 10 minutes
I find hours to dollars to be more useful for cheaper indie games or games on sale, where I feel more comfortable taking a chance on the $5 game knowing I’ll only “need” to spend 5 hours playing to justify the purchase to myself. I also don’t really feel bad about not finishing games once I hit the golden ratio of hours to dollars.
40 hours for a 60€ game is pretty good if you enjoyed those hours.
At this point, I maybe only buy and play 1 or 2 AAA games a year, this year being Tears of the Kingdom. Otherwise I pretty much only play Indies. They’ve reignited my love of gaming. In so many of them, you can feel the love and care put into them. Whereas so many AAA games have started to feel like something pumped out of an assembly line with little to no thought or care put into them.
There’s definitely exceptions. I paid $70 for the new Zelda tears of the kingdom. Just beat it at 175 hours and it was easily my goty.
Same, 100% the game and got 330+ hours out of it. Just absolutely love this game, can’t wait for some dlc stuff
At this point, I maybe only buy and play 1 or 2 AAA games a year, this year being Tears of the Kingdom. Otherwise I pretty much only play Indies. They’ve reignited my love of gaming. In so many of them, you can feel the love and care put into them. Whereas so many AAA games have started to feel like something pumped out of an assembly line with little to no thought or care put into them.
Steam deck for indie games and old games; Switch for AAAs.
Factorio…
3k+ hours on record…
Cracktorio
The factory must grow.
Same here, and it’s wild how Steam can’t seem to recommend shit that fits the narrative my library tells. :/
Battlebit vs Battlefield
Enter the gungeon. Got it on multiple platforms and got some 1000+ hours out of it. Still fun to play after all that.
It’s sad because most AAA game studios are just focused on making an on-rails story game or a competitive realistic shooter. Nowadays they’ve added “open-world” to the archetype.
Just imagine the fun games we could have if they devoted time to just creating a fun game like Indie Developers seem to focus on.
I beat CyberPunk 2077 in under 40 hours even doing many open world events and doing ~5 side-quests for every main story quest. I remember getting to the last quest and being like… “That’s it? It’s already over? That was ridiculously short!” and I’ve never touched the game since…
Meanwhile, with 800hours in Terraria and probably 8k+ in Path of Exile over the years.