I am still fascinated with The Product, even if I have no intention of purchasing or playing it. Still listening, but some interesting tidbits so far are Braces reiteration that he isn’t (legally) making any money on the game, and that one thing that inflated the cost of the game were the legal fees to have it reviewed to make sure it wouldn’t be actionable in court. He also confirmed that courting negative media attention was 100% intentional and part of the game’s marketing strategy.

  • SorosFootSoldier [he/him, they/them]@hexbear.net
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    10 months ago

    Still listening, but some interesting tidbits so far are Braces reiteration that he isn’t (legally) making any money on the game, and that one thing that inflated the cost of the game were the legal fees to have it reviewed to make sure it wouldn’t be actionable in court. He also confirmed that courting negative media attention was 100% intentional and part of the game’s marketing strategy.

    Wild that this could even be brought to court because it offends the sensibilities of pmc lanyard dorks who work in the media.

    • JohnBrownsBussy2 [she/her, they/them]@hexbear.netOP
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      10 months ago

      You can still purchase the game. The only limited version is the “TrueAnon” version that had their branding on it. However, Brace apparently wrote a good chunk of the rules and event cards (and probably Liz as well, although I don’t recall her making any specific claims), so it’s still a TrueAnon game regardless.

  • SkeletorJesus [he/him]@hexbear.net
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    10 months ago

    Surprising that they’re not making money on the game directly. I didn’t really pick the TrueAnon crew as big board game people. I get that they still make money on it indirectly from the attention it’ll bring to the show, but that’s honestly not a huge payoff.

    • JohnBrownsBussy2 [she/her, they/them]@hexbear.netOP
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      10 months ago

      It’s a limited print run of a very niche board game, so I’m not surprised that they’re not making any money off of it. It’s just not a very profitable endeavor in the first place, and the content of the game is going to alienate both a general audience and the hobby gaming sector. I think a lot of hobby gamers would also be put off by the relatively simplistic roll-and-move mechanics of the game. When Brace says he hasn’t played a lot of board games before contributing to this design, well, it really shows.